PAUL OAKENFOLD - THE BOURNE SESSIONS

Fri, May 02, 2008  

A veteran in film and video game scoring, Oakenfold’s intense soundtrack to The Bourne Conspiracy, features his distinct style of up-tempo and high-energy music that delivers a key component to the game’s cinematography techniques, presentation and pacing inspired by the Bourne films. As an added feature to the game, players will be able to unlock original tracks scored by Oakenfold and play them on demand by completing levels and achievements.

Created in collaboration with Ludlum Entertainment, and with story and character development in conjunction with Bourne screenwriter Tony Gilroy, The Bourne Conspiracy is a companion to the blockbuster series with an original story that uncovers the details of Jason Bourne’s past. The third-person action game, developed by High Moon Studios, blends hunter-prey gameplay through a seamless mix of hand-to-hand fighting, gunplay and dramatic escapes. The action in the game is designed around Jason Bourne’s signature combat style, with a combat system co-designed by renowned Hollywood stunt choreographer and Bourne fight coordinator, Jeff Imada.

"The Bourne Sessions was a tremendous success. We are proud to be able to take that once in a lifetime experience and bring it to all the fans," said Al Simone, senior vice president, global marketing for Sierra Entertainment. "To take The Bourne Sessions a step further, we’ve created a music video for the game’s single, ’Falling.’ With the collaboration of Paul and Cee-Lo, we believe it’s a song that will be one of the hottest songs of the summer."

  Bourne The Game

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